bmp file with the same name as the file you wish to replace). Simply open up the image, and overwrite the original image in the project’s folder (to do this, simply “saves as” a. Hello! No editing or resizing should be necessary when turning default eyes into custom.
After I import the eyes I have in mind and since I'm using defaults, do I have do any editing/resizing first or do I just leave it as is then convert it to a bmp? Also after that, how exactly should I rewrite the original base texture file? Can you explain these parts a bit more for if someone is tryna turn defaults into customs? In the tut, it says if you extracted a texture, import that into the image editor instead of the eye base file you provided. I'm following your tut and trying to turn some default pet eyes into custom eyes, but I get a lil confused at step 3. I'm inexperenced at making anything in ts.
I have a question about your custom pet eyes tutorial.